November 16th, 2024
Mors, Artis 20th, 1194 (Continued)
Ty visits the Blackstone Monastery and finds information on Hoarse’s research on mythic monsters. She tells them there about her mythic ability and does some sparring to practice the style she’s developing.
Ralzer hits the library looking for history on our current situation or anything interesting. He finds something about a mysterious illness that came through about 180 years ago that was blamed on a cursed artifact.
Sigmund discovers some details about the government hierarchy and social order in the city along with the names of its districts. We secure lodgings at the Winking Wyvern and then head back to the Black Oak Barrel for our meeting.
Olaf listens to our plight and we give him details on some of our artifacts. He casts legend lore on the Rings of Cosmic Resonance and is able to find two ways to destroy them. One would involve a self sacrifice at a dimensional nexus and the other is unmaking it at the Null Forge, whatever that is. Over the next several days we will have him cast this spell on the rest of the items. We give him the rings to try and hide now.
Ty writes a letter to Bethany Swan trying to arrange a meeting:
“I would like the opportunity to meet with you regarding a sending that was delivered to me, from you on Tempus 30th. Your advice on that day did lead to the uncovering of vital information. I am staying at the Winking Wyvern in town.”
Vita, Artis 21st, 1194
Graynor visits his temple to see if he can learn more about Bethany Swan. He also asks about securing the artifacts that we have. A Valiant, their top tier priest, would have to be consulted on this and there is not one in town at the moment. He then spends time at the Gilded Griffon trying to learn what a good gift for Bethany would be as a sign of good faith. He learns that donating a week of volunteering in the community would help.
Sigmund spends time gaining the favor of a clerk in the citadel so that Ty’s message can get delivered quickly, and Ralzer works on upgrading his gun.
Ishtar visits the druid’s grove and looks for other druids that specialize in wild shape combat, like him, but finds no one close to his skill.
Ty tries to research the Null Forge at a library; the two libraries that might have the best knowledge do not offer public access—the Vault of Ages and the Obsidian Library. She is able to find some general information on it, spoken of like a myth. It’s made from the original metals of creation and is fueled by the Furnace of Origins, which burns with the essence of stars. It could be in a pocket dimension or a plane that has been forgotten. It has the power to unmake artifacts, but using it requires lifeforce and/or a gift of equal value.
We meet with Olaf in the evening and he casts legend lore twice more. The Aetherium Vial can be taken to the plane where it was created/harvested and perform a ritual to overfill and break it. It can also be destroyed if placed in an anti-magic field that crosses multiple planes at once. The Pillars of Celestial Insight can be destroyed by an immensely powerful celestial being, at least as powerful as a solar, by channeling divine energy into it. Olaf say’s it’s unclear how that is done though.
Upon returning to the inn, there is a letter waiting for Ty from the Citadel.
Mare, Artis 22nd, 1194
Ty delivers her response, then trains at the monastery. Ralzer begins research on a new spell.
Sigmund looks into gaining access to the special libraries. You need royal approval for the Vault of Ages, but a writ from a number of various sources should be enough for the Obsidian Library. He then goes to donate his time at the Home Foundation (Cassilda). He ends up getting sent to the same place that Graynor is helping out at.
We have our evening meeting with Olaf, who casts legend lore twice. To destroy the Orrery of Infinite Spheres we can use its’ dimensional shift and time twist abilities at the same time in a wild magic area or a chaotic planar anomaly. We could also attune it to a plane of pure stasis, where time does not flow. We can use the Architect’s Mirror to summon an alternate version of the user, or of the person who created it, and convince them to sacrifice themselves to destroy it. Olaf advises caution about destroying any of the artifacts that deal with time and space, as their backlash could have dangerous consequences.