July 27th, 2024

Mors, Artis 6th, 1194 (Continued)

We ask Lanart about the Cabalis Nocturnum; he is not familiar with them, but the Comyn Council in Thendara might know more. He also shows us a map of the area. Graynor asks about which religions are present in Carcosa and Avarra is the most common.

Vita, Artis 7th, 1194

We start traveling to Thendara, which will take about 8 hours.

We arrive in Thendara and Sigmund gathers some information while we are in town. Comyn Tower, where the Comyn Council and the only library is, is not open for visitors. Within a couple hours of our arrival, rumors of us have already spread.

We walk around looking for temples and find that Avarra, Cassilda, Dorylis, and Hastur are all represented, as well as one which we are unfamiliar with, Aldonis. Aldonis is the god of light and father of Hastur. He used to be worshiped where we are from, but faded away and Madri took up his title as god of Light. Graynor spends some time at this temple.

Mare, Artis 8th, 1194

We visit Comyn Tower and present our writ of introduction. The guards here have matrixes and he eventually takes us to a waiting room with the Hastur of Elhalyn. We fill him in with much of the same information that we gave Lanart.

He has heard of the Cabalis Nocturnum, but says that they are rare and he doesn’t believe that they would work with the cultists. Carcosa used to be a full world, but, as part of becoming Thaluzoth’s prison, it became a demiplane.

He discusses laran with us some more. It resides in many people, but it doesn’t always manifest. When it manifests later in life, it could cause threshold sickness, which can be deadly. Pollen from the Kireseth plant can trigger the manifestation and wanton orgies. The current kind of matrixes that are utilized are not the kind that could control someone, unlike the really big ones that are now outlawed. After the Age of Chaos, where Carcosa was fractured and warring with itself, the Comyn Compact was agreed upon in which the large matrixes were banned. Only Aldaran did not agree to it. There is a very large matrix in Carcosa related to Sharra that is worshiped by the forgefolk. The Ardais laran can awaken the ability in others, and can be just as dangerous as the flower, but in a controlled environment.

After our meeting he treats us to lunch in the great hall, during which there is entertainment.

After lunch we get supervised access to the library. Ty finds some books on martial arts, but no Investigator Vale novels. The Aldaran house may be the most likely candidate for what she is looking for. Sigmund researches the kireseth flower. The flower releases a large amount of pollen when in full bloom, which is called a Ghost Wind, and is dangerous and generally avoided. Ralzer looks into enhancing his gun and finds that the Serrano house can make small constructs and could be a good lead. They think that with the help of Comyn Tower, his gun could be enhanced how he wants. Ishtar does some general planar research.

Graynor looks for set items, but can’t find information on the ones he’s looking for. He does find the Whispering Shadows for sale.

Tomorrow morning someone from the Darriell house of Alderan will spar with Ty and an Ardais will attempt to invoke an awakening around lunch.

Terra, Artis 9th, 1194

In the morning Ty spars at the Darriell house and learns a few things.

After lunch we have our meeting with Ardais. The process feels a little strange, but nothing awakens. Our mythic spark must overlap, and not stack with, laran.

Later in the evening we help with Ralzer’s ritual, which is successful.

Tomorrow we will leave for Hali.

Forte, Artis 10th, 1194

We arrive at Hali during the night.

Bellum, Artis 11th, 1194

Ralzer will finish enchanting Graynor’s sword before we head home.

We make plans with Lanart to take two people from Hali back with us. We make sure that they have laran and are strong enough to lift the lid.

We are able to find the portal back and it has not been resealed. Once back on our home plane, we head towards Rowan’s place and send the Carcosans to Hallendren’s Deep..

We arrive at Rowan’s at night and catch him up on what we’ve been up to. He knows about the Cabalis and doesn’t think that they would be helping the cult. He suggests talking to a powerful wizard to find out more about them.