May 26th, 2024

Mare, Artis 1st, 1194 (Continued)

Since we don’t know how many institutions in the city have been compromised by this cult, we can’t risk dropping our prisoner off with the guard and will have to camp outside of the city. During the night, Marcus visits us with news that he’s found a ruined temple that he tracked some cultists to.

Terra, Artis 2nd, 1194

Sigmund and Graynor use some magical resources to awaken our prisoner and our interrogation goes nowhere slowly. He says he worships Thaluzoth, Kaajh’Kaalbh’s brother, who is imprisoned in a swamp. After a few minutes of no more information, we kill him.

We then travel to the ruined temple. When we arrive, the ruins are inhabited by cultists. The ruins are architecturally similar to the ruined town near the Cave of Unreasonable Ice. We approach and a battle ensues. Another drowning devil makes a brief appearance, then leaves.

After we secure the area, we begin to search it. There are symbols on the walls that are faded, but similar to Architect runes, like we found in the plane out of time and that lobster creature. The dais has a mechanism that opens to a horizontal portal and we make our way through it.

The area through the portal has some strange flora and a purple, sunless sky. While exploring, we encounter some strange, pink-fleshed creatures — pink horrors. The pink flesh fluctuates in color tone, and most of its body is ever-changing. Later in the combat a Kaajh’gor shaman and three Kaajh’gor skyfires join in. We kill the shaman and one skyfire before the other two retreat.