Price -; Aura faint evocation; CL 3rd; Slot ammo; Weight –
Description
Elemental bullets are firearm ammo that are imbued with elemental essence which is released when a creature is struck. This deals the normal weapon damage, plus an additional effect based on the type of bullet used.
Fire Elemental Bullet
This magic bullet is imbued with the essence of fire. When it hits its target, it explodes in a burst of intense flames, engulfing the immediate area in scorching heat. All creatures in a 15 ft. cone, starting at the initial creature struck take 1d4+2 fire damage and the initial creature catches fire. A reflex save (DC 13) halves this damage and prevents catching fire.
Ice Elemental Bullet
This magic bullet carries the power of ice within it. Upon impact, the bullet releases a freezing blast that chills the air and creates a localized frosty explosion. All creatures in a 15 ft. cone, starting at the initial creature struck take 1d4 cold damage and the initial creature is slowed for 1 round. A reflex save (DC 13) halves this damage and prevents the slow effect.
Lightning Elemental Bullet
Charged with electrical energy, this magic bullet crackles with electricity. When it strikes its target, it releases a surge of lightning that arcs and spreads, electrifying the immediate vicinity. All creatures in a 15 ft. cone, starting at the initial creature struck take 1d8 electricity damage. A reflex save (DC 13) halves this damage.
Acid Elemental Bullet
This magic bullet contains a potent acid compound. Upon impact, it bursts open, spewing forth a corrosive acid that eats away at whatever it touches. All creatures in a 10 ft. radius, starting at the initial creature struck take 1d4 acid damage and the initial creature takes 1d4 persistent damage for 2 rounds. A reflex save (DC 13) halves this damage.
Construction Requirements
Cost -; Feats Craft Magic Arms and Armor; Spells burning hands