August 17th, 2025
Forte, Custodia 29th, 1194
We discuss damaging the monolith. Ty tests out punching it and is able to do damage, but in doing so, she feels some pressure on her mind. Next, Ishtar hits it with a fireball, which works, and is now covered in Aklo glyphs. The glyphs mention how he’s done something bad and is cursed. They go away once he changes form back to a human.
Ty and Graynor stay behind and watch the area while the others go back to town. There are no animals or insects near the monolith now, unlike when we first approached; everything seems to keep a distance of about 200 ft. Ralzer copies a new spell, Sigmund plans his commune, and Ishtar reads the books about his past life.
Commune results:
1) Will destroying the monoliths separate them from their interactions from the leylines? — Yes.
2) Will damaging the monoliths cause immediate harm to us? — Unclear.
3) … Long-lasting repercussions to us? — Unclear.
4) Are the warnings and threats we have received directly from Special K? — No.
5) … From the creator of the monoliths? — Yes.
6) Will our magic and force of arms be sufficient to destroy the monoliths? — Yes.
7) Would you advise that we return to the inside of this monolith before acting to destroy it? — Unclear.
8) Is Ishtar the reincarnation of Khorzath? — Yes.
9) Does the water elemental sovereign Alun’Zharath still alive? — No.
10) Has Ishtar ever lived in a cave? — Yes.
11) Does Ty’s insecurities stem from a trauma of some sort? — Yes.
12) Will bringing parishioners to the flock help bring power back to you? — Yes.
Bellum, Custodia 30th, 1194
Overnight, Ishtar, Ralzer, and Graynor suffer a nightmare spell. It looks as if the whole town has been effect by nightmare and there have also been some fatalities (about 4.38% of level 1 commoners).
Via sending, Sigmund finds out that Ironwald Downs was also effected. Sigmund then confirms that it is happening in towns that are not near the monoliths. He then casts commune to confirm some things before we make any moves.
We confirm that attacking the monolith didn’t cause this, but using the tablets inside it did. The effect is not continuous and it is unclear if we can use the tablets to stop this from happening again. Tolm is also in a large city on this continent.
Graynor goes to help the wounded at the local Temple of Salvation and Ishtar casts commune with nature, stone tell and speak with waves around the monolith.
The water tells him that no one other than us was able to enter the monolith, but several groups of people did visit. One person is dead, trapped in the mud. Ishtar is able to find the body and bring it to the surface. It looks to be a human warrior that died by drowning. There is nothing identifying on him.
The monolith, via stone tell, refuses to talk to Ishtar.
Commune with nature tells him that the amount of wildlife is thinner than normal, but gets better farther away from the monolith. Animals are avoiding the area.
Ty ethereally observes the monolith site, but nothing is different. She reads more of her book and finds a passage on Harmonic Lattice. It sounds like a technology similar to the monoliths. Commune confirms that they are Harmonic Lattices.
Iustitia, Itinerantur 1st, 1194
We head back to the monolith. When Ishtar successfully disintegrates a portion of it, the hum gets much more violent, creating shock waves in the water. It also sucks a mythic point from him. The shock wave deals significant force damage and the portion that was dusted is now a rift sucking up the water. It stops after about a minute.
Ralzer then shoots it with disintegrate and the same shock wave effect occurs, but he avoids it. He then feels something hot on his mind and passes out. He has a vision of a giant hand the size of a hill bursting from the ground. Many glyphs start pouring out of the hand, and then he wakes up.
Ishtar can see that Ralzer’s red aura is much brighter on his forehead.